Universal-FrameFX 1.4.1-linux-preview.3
Native Linux Vulkan/Wayland preview — silent-exit fixes for desktop launches (CachyOS / GNOME Wayland and similar).
What's new vs preview.2
- Startup failures write
~/.local/share/universal-framefx/last-run.logand show an SDL error dialog (no more silent flash-close when stderr is invisible) - GPU selection requires graphics+compute+present for the window surface; prefers discrete GPU; clear error if none
- Shader discovery finds AppDir
share/ufx-linux/shaderswithoutUFX_SHADER_DIR - Swapchain retries PRE_MULTIPLIED / INHERIT / POST_MULTIPLIED if OPAQUE fails (Wayland)
- AppRun /
run.shcapture stdout+stderr into the same log (tee when run from a terminal) docs/TROUBLESHOOT.md: fuse2,--appimage-extract-and-run, Vulkan drivers, GNOME portal, PipeWire
Still included
CSR 1.2, CSR 2.0 upscale, CSR 2.0 InterpFast FG; Game Mode/gamescope path still experimental
Honest limits
- Deck Game Mode hardware QA: unverified (Lavapipe selftest only on the build box)
- CSR AI / FSR2+ / XeSS / LarkquillAI / DLSS: not on Linux yet
- This is a prerelease; Windows Beta10 remains the Latest release
If it still won't open
1. Open ~/.local/share/universal-framefx/last-run.log and paste it when reporting 2. Or from a terminal: ./Universal-FrameFX-*.AppImage --appimage-extract-and-run 3. Or unzip the .zip and run ./run.sh
Artifacts
AppImage, zip, tar.gz for linux-x86_64.